![]() ![]() Eclipse is good as well, but I can't speak to what "most" are using. Do most people still use Eclipse as an IDE for Java? (The best?) Is there a technology I can use (and many online tutorials) in programming 3D graphics in Java?ฤก. I know there is also Java 3D, but I am not sure if that is a dead technology. OpenGL is compatible with many Operating Systems. I know there is Direct X, but it is not platform independent. Once I have a small virtual world and a character + camera, I'll worry about networking it, I am more concerned with the actual 3D programming using the API first in a single player environment. Is OpenGL the best option I have for learning 3D programming? Game.Close() //clear surfaces/textures and quit API of choice ![]() Game.Update() //handle movement/time features Game.Initialize() // initialize all variables I am familiar with the traditional game loop: Game game I am experienced with C++ and I know a little Java (I have enough programming experience to learn a language quickly). I am familiar with SDL and 2d graphics programming. I would like to create a virtual 3D world. ![]()
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